Photoreal devices
Measured Apple frames and a full set of generic phones, tablets, laptops, and windows. Colourways, glass reflection, and a real display for your screenshot.
On-device studio · Free to try · $1 to unlock 4K
Drop a screenshot onto a photoreal phone, tablet, laptop, or display. Aim a camera, light the scene, and export a still or a short video — without uploading a file.
The reel
These are not renders made for this page. Each one is a Starter opened in the studio and exported through the same dialog you get — same engine, same encoder, same files.
Each one is a Starter in the studio. Open it, drop your own screenshot on top, and the shot is already composed. Open the studio.
How it works
A new project asks which device you want — Screenshot, Browser, iPhone, iPad, MacBook, iMac, Display, or Watch — and lands on a scene that already looks finished.
Paste or drop a PNG, JPG, or a short clip onto the screen. The pixels stay in this browser. Nothing is uploaded to ScreenLive servers.
Orbit, pan, and zoom. Switch a lighting rig. Add lens blur. Capture a 2× PNG of the viewport, or Export a still or MP4. The free file is always available.
The studio
Measured Apple frames and a full set of generic phones, tablets, laptops, and windows. Colourways, glass reflection, and a real display for your screenshot.
Drag to orbit. Named camera moves write keyframes you can edit. Three lighting rigs, contact shadows, and a studio room that can stay pinned.
The timeline is a list of shots. Each shot owns its media, headline or logo, and the keys inside its span. Motion is not a black-box preset — it is keyframes.
Free export = 720p + watermark · $1 unlocks clean + 4K
ScreenLive is a browser studio for cinematic device mockups. You bring a product screenshot — an app store still, a landing page, a settings screen — and the studio puts it on a device that already has weight, glass, and a camera. The point is a finished product photo or a short launch clip, not a flat PNG drop-shadow.
The heavy work is a WebGL compositor that never runs on this marketing page. Open Studio when you want the 3D engine. Here, the promise is simpler: the editor is free to use, files never leave your machine, and the paid unlock is one dollar, once.
Edit, preview, and Capture stay free. Capture writes a 2× PNG of the viewport at the frame’s ratio, with no dialog and no watermark. Default Export is different on purpose: the free file is 720p with a screenlive.app mark so you can always leave with something. A one-time $1 unlock — Lemon Squeezy, no subscription — removes the watermark and raises the cap to 4K.
Projects live in this browser’s IndexedDB. A second tab is told the project is open elsewhere. Theme preference sits in localStorage. Clearing site data deletes all of it. That is the same contract as the privacy page: rendering and encoding happen with WebGL and WebCodecs on your device. Optional Vercel Analytics may record page views. They do not include your images. There is no account system in this version, and no third-party media host.
The studio is built for people who ship product shots every week — indie developers, design engineers, and small marketing teams who do not want a desktop installer or a cloud render queue. Pick a Look or a Starter to set device, camera, and light together. Keep your own media when you apply one. Then nudge the shot until it matches the campaign, and export.
How-tos on the blog walk through an iPhone mockup, a MacBook from a website screenshot, a browser window, and an MP4 camera move — the same studio, no Photoshop. Compare pages spell out where ScreenLive sits next to UltraMock, Rotato, Mokoo, and Shots.so. Those pages are for people who already know the category. This homepage is the product photograph.
How-tos
The studio is the editor. These pages are what crawlers and humans read first — the same steps, without the WebGL.
Screenshot onto a photoreal phone in the browser. No Photoshop, no install.
Put a landing page on a measured laptop, show the deck, export a still.
Named camera moves as keyframes. MP4 or WebM, encoded in this tab.
WebGL on this machine. IndexedDB. No account, no media host.
Alternatives
Honest splits, vendor links, and prices we can actually cite. Verify the other side on their site.
Same cinematic browser job. ScreenLive publishes a $1 unlock.
The cinematic shot without a Mac installer.
$1 once for clean 4K. Not Mokoo’s timeline or USB Mirror.
Photoreal 3D and a camera, not a glass social card.
Questions
No. Editing is free. The optional unlock is a one-time $1 Lemon checkout. There is no plan, no seat, and no renewing charge.
Free forever: edit, preview, and Capture anytime. Default Export is 720p with a screenlive.app watermark. Optional $1 unlock removes the mark and enables 4K — Lemon, no subscription.
Export 720p with watermark anytime. $1 unlocks clean + 4K.
No. Files you drop or paste are never uploaded to ScreenLive servers. Projects and media stay in this browser. See the privacy page for the full note.
The cinematic playground lives at /studio. This homepage is the marketing page crawlers can read. Legacy ?template= and ?frame= links on / still open the studio.
Export 720p with watermark anytime. $1 unlocks clean + 4K.
Open studio